Centaur - Dota 2 Hero One Minute Guide
Strength: 23 + 3.8
Agility: 15 + 2
Intelligence: 15 + 1.6
|Damage:||55 - 57||Armor:||3.1|
[F] Hoof Stomp
Slams the ground, stunning and damaging nearby enemy units.
Stun Duration: 2/2.25/2.5/2.75
CD: 13 sec
Mana Cost: 85/100/115/130
[D] Double Edge
Centaur strikes a mighty blow at melee range, damaging both himself and the target. Centaur cannot die from Double Edge. Double Edge deals its damage in a 190 AoE around the target.
CD: 4 sec
Centaur Warrunner immediately counters every attack, damaging the attacker based on a percentage of Centaur's strength.
Base Damage: 16/18/20/22
Bonus Damage as Percent of Centaur Warrunner's Strength: 26%/34%/42%/50%
Grants you and all allied player units on the map max movement speed and zero unit collision for a short duration. Any enemy units you or your allies come into collision with take some damage and get stunned. Enemies can only be affected by stampede impact once.
Damage: 100/150/200 + 2 times your strength
Stun: 1.25 seconds
Stampede Collision AoE: 120
Mana Cost: 50
We know that in the old version of DotA (before 6.76), Centaur's ultimate is Great Fortitude that adds 12/24/36 Strength. But now it is an active skill called Stampede. If you read the skill introduction carefully, you will find out that Centaur is much more good at ganking now! Some may say that Centaur is no longer a Tank without the permanent 12/24/36 Str. No! Centaur is still a Tank in the late game will the Str growth 23 +3.8 (23 + 2.6) is the past. So Centaur is still a Ganker and Tank. In order to gank better, Hoof Stomp and Double Edge should be your main skills in early game, which will do 600+damage. Ofc, Centaur can also be a carry and if you want to farm faster, you can consider Return to be your main skill. For item build, Blink Dagger is your core item if you are main ganker in your team.