Home > Heroes > Gyrocopter - Dota 2 Hero One Minute Guide
Gyrocopter - Dota 2 Hero One Minute Guide
Strength: 18 + 1.8
Agility: 24 + 2.8
Intelligence: 23 + 2.1
| Damage: | 41 - 51 | Armor: | 4.36 |
|---|---|---|---|
| Movespeed: | 305 | Attack Range: | 375 |
Rocket Barrage
Gyrocopter unleashes a massive salvo of rockets, striking random units in a 400 aoe. Fires 30 rockets over 3 seconds.
| Lvl | Mana | Cooldown | Range | Area of Effect | Duration | Allowed Targets | Effects |
|---|---|---|---|---|---|---|---|
| 1 | 90 | 7 | N/A | 400 | 3 sec | Enemy Units | 11 dmg/rocket |
| 2 | 90 | 6.5 | N/A | 400 | 3 sec | Enemy Units | 14 dmg/rocket |
| 3 | 90 | 6 | N/A | 400 | 3 sec | Enemy Units | 17 dmg/rocket |
| 4 | 90 | 5.5 | N/A | 400 | 3 sec | Enemy Units | 20 dmg/rocket |
- Notes:
- Damage type: magical
- The rockets can only hit units you have vision over.
Homing Missile
The Gyrocopter launches a homing missile that will follow the target until it impacts. The missile is inactive for 3 seconds upon launch and then begins slowly accelerating towards the target. Stuns the target for 2.5 seconds and deals damage based on how far it is from its starting point. The missile can be destroyed by 3 attacks from a hero or tower.
| Lvl | Mana | Cooldown | Range | Area of Effect | Duration | Allowed Targets | Effects |
|---|---|---|---|---|---|---|---|
| 1 | 120 | 20 | 1050 | N/A | 2.5 sec | Enemy units | Damage up to 110 and stun |
| 2 | 130 | 17 | 1050 | N/A | 2.5 sec | Enemy units | Damage up to 220 and stun |
| 3 | 140 | 14 | 1050 | N/A | 2.5 sec | Enemy units | Damage up to 330 and stun |
| 4 | 150 | 11 | 1050 | N/A | 2.5 sec | Enemy units | Damage up to 440 and stun |
- Notes:
- Damage type: magical
- Towers do half damage to the rocket.
- Enemy gains vision over the rocket 1 second after it starts moving.
- The crosshair over the target is visible to allies only.
- Minimum damage is 50.
- Maximum of damage is reached when the rocket is 2000 distance away from the point where it started.
Flak Cannon
The Gyrocopter enables all of its cannons, allowing its attacks to strike all enemies in a 800 aoe. Lasts for a limited number of attacks or 15 seconds. Does not work with illusions.
| Lvl | Mana | Cooldown | Range | Area of Effect | Duration | Allowed Targets | Effects |
|---|---|---|---|---|---|---|---|
| 1 | 50 | 20 | N/A | 800 | 3 attacks or 15 seconds | Enemy units | Each enemy in AoE takes damage |
| 2 | 50 | 20 | N/A | 800 | 4 attacks or 15 seconds | Enemy units | Each enemy in AoE takes damage |
| 3 | 50 | 20 | N/A | 800 | 5 attacks or 15 seconds | Enemy units | Each enemy in AoE takes damage |
| 4 | 50 | 20 | N/A | 800 | 6 attacks or 15 seconds | Enemy units | Each enemy in AoE takes damage |
- Notes:
- Your attack range is still limited to 375 range.
- Attack modifiers only work vs primary target.
Call Down
The Gyrocopter launches two missiles at the targeted area. The first missile strikes in 2 seconds, followed by the second missile at 4 seconds. Enemies in the area when a missile strikes are damaged and slowed.
| Lvl | Mana | Cooldown | Range | Area of Effect | Duration | Allowed Targets | Effects |
|---|---|---|---|---|---|---|---|
| 1 | 125 | 55 | 1000 (Global*) | 400 | 2/3 sec | Enemy units | Deals 250/100 (250/175*) damage and slows for 20%/50% |
| 2 | 125 | 50 | 1000 (Global*) | 400 | 2/3 sec | Enemy units | Deals 300/150 (300/225*) damage and slows for 20%/50% |
| 3 | 125 | 45 | 1000 (Global*) | 400 | 2/3 sec | Enemy units | Deals 350/200 (350/275*) damage and slows for 20%/50% |
- Notes:
- Damage type: magical
- The effects and duration columns show: First rocket/second rocket
- The visual warning indicator is visible for allies only. The enemies can see the rockets fly out of you though.
- * Can be improved by Aghanim's Scepter (* shows the improved values)
Skill Plan
The damage caused by Homing Missile and Rocket Barrage is your sword to play predominantly in ganking. Get full level Flak Cannon during mid game with decent items, now your 4 skills combo would be overwhelming powerful. Attention, the way to use Homing Missile and Call Down determines you are a veteran Gyrocopter or a newbie one.
Item Plan
Starting
x3
x2
x3
During early game, your goal is leveling up to enhance your skill level in order to release more damage in combo, so stay in lane as long as possible.
Core

Alt:
Gyrocopter is extremely easy to be killed so get Power Treads and Venguard to ensure his viability. Choose BKB or Dagger as your alts. Practically, Gyrocopter will join most of the group fights so I don't think he gets much time to farm. BKB and Blink Dagger are both pricy so choose BKB when you want to survive from fights or pick Dagger to boost your effeciency in ganking.
Luxury
Gyrocopter, as a dps, need luxury items. Most equipment, which fit in agility heroes, are also decent for Gyrocopter. Gyrocopter is not a carry so if your team lack of supporter, he should be the one to get Pipe of Insight, Drum of Endurance and the like.

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